![]() ![]() You can follow all the Evo 2022 action on the Evo Twitch stream here. Hopefully we hear more about who this mysterious summer character will be sometime before the weekend is over. With even more content on the way, it looks like Guilty Gear Strive has even more bright days ahead. It’s the top title in terms of registration numbers at Evo this weekend, beating out other pillars like Street Fighter and Tekken. ![]() The fighting game recently passed its first launch anniversary, and still seems to be going strong. It looks like Arc System Works has no plans for slowing down on Guilty Gear Strive. Looking out towards 2023, two new stages and two new characters are also in the works. The global test is currently planned for mid-September, and more info on how to join will be announced soon.Īnother new character is also set for the fall, and then in the Winter, a Battle Balance patch will arrive. Then in Fall 2022, Arc System Works plans to run a beta test for crossplay on PlayStation 4, PS5, and Steam. And for Steam fighters, it’s reducing the connection time for initial server connections. The PS5 version reportedly had the most delay out of all of the entire genre. For PlayStation 5 players, that means reducing the input delay. To put things into perspective as to how bad this is, all fighting games worth their salt aim for a smooth 60 frames-per-second to maximize player control, so 8 frames of delay meant over a tenth of a second between you inputting and the game responding. Arc System Works is also looking to address some specific platform concerns. In Summer 2022, a new character and additional character color are planned. After answering some questions and sharing some concept art, the team showed off a graphic, detailing what’s to come for the rest of 2022 and into 2023. Case in point: Arc System Works' Guilty Gear Strive, which currently suffers from an estimated 4.5 frames of input lag on PS5 when compared to its sibling PS4, which only suffers from around 2.5 frames. In a panel today, Arc System Works talked a bit about the past of Guilty Gear, leading up to Strive and on to modern day. ![]() The company laid out its plans for the near future of Guilty Gear Strive in a roadmap, including new content and a test of some crossplay functionality. Guilty Gear Strive has already smashed the one million sales mark, and hopefully, this popularity will continue across the remainder of 2022 and into 2023.There’s a lot of new Strive content on the wayĮvo 2022 is officially underway, and Arc System Works took the stage today to discuss Guilty Gear. The wonderful Bridget is already available today, with more content coming to the title over the coming year. What it doesn't mention, is that the time you will need to not mess an input vary grandly between people (Aside from that Falcus comment is perfect imo. Further records about Guilty Gear Strive. As Falcus stated for many people practice will help. In June 2021, the battle game Guilty Gear: Strive from ARC System Works for. Guilty Gear Strive is preparing to launch its second season, bringing with it new characters, new stages, a new competitive season, and further updates. It wouldn't be a fighting game if you weren't struggling with failed input. This should bring the PS5 edition more in line with its PS4 and PC brethren, although ArcSys is tight-lipped on exactly how much faster your chosen fighter will respond to your instructions.Ĭourtesy of Kimagre Gaming, here are some post-patch results for all platforms. Specifically for PS5, however, the input includes reoptimized input lag. To that end, ArcSys has released Version 1.21 on both PlayStation and PC platforms, bringing with it a few small bug fixes, optimized controls for the Figure Mode and much requested improvements to the server connection time on startup. Input lag enthusiast Nigel ‘Noodalls’ Woodall found in his latest experiments that the PS4 Pro version of Strive is now at an average of around 2.39 frames or 39.84ms of latency. Input lag is an inevitability in almost all fighting games, but the lower a developer can get the fateful number, the better it is for all players. Guys i want to share what i just found, that help to further reduce the already low input lag of GG. And, ironically, while the ninth generation of gaming is well underway, it appears that Sony’s shiny new PlayStation 5 platform tends to exacerbate the issue, rather than repair it.Ĭase in point: Arc System Works’ Guilty Gear Strive, which currently suffers from an estimated 4.5 frames of input lag on PS5 when compared to its sibling PS4, which only suffers from around 2.5 frames. Input lag - even in 2022, it continues to be a frustrating thorn in the sides of online fighting game players. ![]()
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